<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3665027297034379445</id><updated>2011-05-31T02:57:48.224-07:00</updated><title type='text'>AS3 Game Programming</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>16</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-640080962326684921</id><published>2008-03-24T10:13:00.001-07:00</published><updated>2008-03-24T10:14:18.670-07:00</updated><title type='text'>New, Better Blog, with More Content</title><content type='html'>I switched from Blogger to WordPress and add a bunch more content. Check out my new and improved &lt;a href="http://laserpirate.com/flashblog/"&gt;AS3 / Flash programming blog&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-640080962326684921?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/640080962326684921/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=640080962326684921' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/640080962326684921'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/640080962326684921'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2008/03/new-better-blog-with-more-content.html' title='New, Better Blog, with More Content'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-5390255859023784042</id><published>2008-03-19T20:49:00.000-07:00</published><updated>2008-03-19T20:59:29.560-07:00</updated><title type='text'>Lets write a game in ActionScript 3 now in high resolution</title><content type='html'>My series of videos on developing a game in Flash 9 and ActionScript 3 is now available in its original high quality on archive.org. Here are links to the video files (right click and download them):&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.archive.org/download/LetsWriteAGameInActionscript3/writeagame1-5.mov"&gt;Highest Quality MOV, Parts 1 - 5&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.archive.org/download/LetsWriteAGameInActionscript3/writeagame6-10.mov"&gt; Highest Quality MOV, Parts 6 - 10&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.archive.org/download/LetsWriteAGameInActionscript3/writeagame11-17.mov"&gt; Highest Quality MOV, Parts 11 - 17&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.archive.org/details/LetsWriteAGameInActionscript3"&gt;Archive.org download page (has other formats)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Also, I put a little bit of polish on MagnetGolf (the game developed in this series), and released it publicly. Here's a link to the final release of &lt;a href="http://www.flashgamealot.com/game.php?id=8"&gt;MagnetGolf&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-5390255859023784042?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/5390255859023784042/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=5390255859023784042' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/5390255859023784042'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/5390255859023784042'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2008/03/lets-write-game-in-actionscript-3-now.html' title='Lets write a game in ActionScript 3 now in high resolution'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-780629330203491467</id><published>2007-09-19T18:30:00.000-07:00</published><updated>2007-09-21T14:07:11.018-07:00</updated><title type='text'>Lets write a game in Flash CS 3 - Part 16 - Adding the Level Text</title><content type='html'>&lt;embed src="http://www.veoh.com/videodetails2.swf?permalinkId=v1175261Z3pm5EZM&amp;id=4259880&amp;player=videodetailsembedded&amp;videoAutoPlay=0" allowFullScreen="true" width="540" height="438" bgcolor="#000000" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"&gt;&lt;/embed&gt;&lt;br/&gt;&lt;a href="http://www.veoh.com/"&gt;Online Videos by Veoh.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-780629330203491467?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/780629330203491467/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=780629330203491467' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/780629330203491467'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/780629330203491467'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2007/09/lets-write-game-in-flash-cs-3-part-16.html' title='Lets write a game in Flash CS 3 - Part 16 - Adding the Level Text'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-3159285925709674788</id><published>2007-09-19T10:17:00.002-07:00</published><updated>2007-09-21T14:07:04.851-07:00</updated><title type='text'>Lets write a game in Flash CS 3 - Part 14 and 15 - Not Reseting Charges When on Retry</title><content type='html'>Part 14&lt;br /&gt;&lt;embed src="http://www.veoh.com/videodetails2.swf?permalinkId=v1173207hnZnQWT2&amp;id=4259880&amp;player=videodetailsembedded&amp;videoAutoPlay=0" allowFullScreen="true" width="540" height="438" bgcolor="#000000" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"&gt;&lt;/embed&gt;&lt;br/&gt;&lt;a href="http://www.veoh.com/"&gt;Online Videos by Veoh.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Part 15&lt;br /&gt;&lt;embed src="http://www.veoh.com/videodetails2.swf?permalinkId=v11732144Pnn8WfM&amp;id=4259880&amp;player=videodetailsembedded&amp;videoAutoPlay=0" allowFullScreen="true" width="540" height="438" bgcolor="#000000" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"&gt;&lt;/embed&gt;&lt;br/&gt;&lt;a href="http://www.veoh.com/"&gt;Online Videos by Veoh.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-3159285925709674788?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/3159285925709674788/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=3159285925709674788' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/3159285925709674788'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/3159285925709674788'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2007/09/lets-write-game-in-flash-cs-3-part-14.html' title='Lets write a game in Flash CS 3 - Part 14 and 15 - Not Reseting Charges When on Retry'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-223246774210328091</id><published>2007-09-19T10:17:00.001-07:00</published><updated>2007-09-21T14:06:56.646-07:00</updated><title type='text'>Lets write a game in Flash CS 3 - Part 13 - The Launch Button</title><content type='html'>&lt;embed src="http://www.veoh.com/videodetails2.swf?permalinkId=v1173205YMQnzXcm&amp;id=4259880&amp;player=videodetailsembedded&amp;videoAutoPlay=0" allowFullScreen="true" width="540" height="438" bgcolor="#000000" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"&gt;&lt;/embed&gt;&lt;br/&gt;&lt;a href="http://www.veoh.com/"&gt;Online Videos by Veoh.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-223246774210328091?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/223246774210328091/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=223246774210328091' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/223246774210328091'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/223246774210328091'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2007/09/lets-write-game-in-flash-cs-3-part-13.html' title='Lets write a game in Flash CS 3 - Part 13 - The Launch Button'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-6112650515139184995</id><published>2007-09-19T10:15:00.001-07:00</published><updated>2007-09-21T14:06:49.193-07:00</updated><title type='text'>Lets write a game in Flash CS 3 - Part 12 - Damping Bounces and Puting the Charges on Top</title><content type='html'>&lt;embed src="http://www.veoh.com/videodetails2.swf?permalinkId=v11732034dP7wEYJ&amp;id=4259880&amp;player=videodetailsembedded&amp;videoAutoPlay=0" allowFullScreen="true" width="540" height="438" bgcolor="#000000" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"&gt;&lt;/embed&gt;&lt;br/&gt;&lt;a href="http://www.veoh.com/"&gt;Online Videos by Veoh.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-6112650515139184995?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/6112650515139184995/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=6112650515139184995' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/6112650515139184995'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/6112650515139184995'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2007/09/lets-write-game-in-flash-cs-3-part-12.html' title='Lets write a game in Flash CS 3 - Part 12 - Damping Bounces and Puting the Charges on Top'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-1950719660971304076</id><published>2007-09-19T00:38:00.000-07:00</published><updated>2007-09-21T14:06:40.944-07:00</updated><title type='text'>Lets write a game in Flash CS 3 - Part 11 - making the puck leave a trail</title><content type='html'>In this episode, I make the puck leave a trail behind it.&lt;br /&gt;&lt;br /&gt;&lt;object type="application/x-shockwave-flash" width="480" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=312108&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF"&gt; &lt;param name="quality" value="best" /&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="scale" value="showAll" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=312108&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/312108/l:embed_312108"&gt;Lets write a game in flash - Part 11&lt;/a&gt; from &lt;a href="http://vimeo.com/user258065/l:embed_312108"&gt;frosty&lt;/a&gt; on &lt;a href="http://vimeo.com/l:embed_312108"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-1950719660971304076?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/1950719660971304076/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=1950719660971304076' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/1950719660971304076'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/1950719660971304076'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2007/09/lets-write-game-in-flash-cs-3-part-11.html' title='Lets write a game in Flash CS 3 - Part 11 - making the puck leave a trail'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-3582040411866063344</id><published>2007-09-18T22:11:00.000-07:00</published><updated>2007-09-18T22:26:47.802-07:00</updated><title type='text'>Lets write a game in Flash CS 3 - Parts 9 and 10 - Writing the level editor</title><content type='html'>Part 9a - adding start position to the level data and beginning the level editor.&lt;br /&gt;&lt;object type="application/x-shockwave-flash" width="480" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=312039&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF"&gt; &lt;param name="quality" value="best" /&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="scale" value="showAll" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=312039&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/312039/l:embed_312039"&gt;lets write a game in flash - part 9a&lt;/a&gt; from &lt;a href="http://vimeo.com/user258065/l:embed_312039"&gt;frosty&lt;/a&gt; on &lt;a href="http://vimeo.com/l:embed_312039"&gt;Vimeo&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Part 9b - more level editor.&lt;br /&gt;&lt;object type="application/x-shockwave-flash" width="480" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=312041&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF"&gt; &lt;param name="quality" value="best" /&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="scale" value="showAll" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=312041&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/312041/l:embed_312041"&gt;lets write a game in flash - part 9c&lt;/a&gt; from &lt;a href="http://vimeo.com/user258065/l:embed_312041"&gt;frosty&lt;/a&gt; on &lt;a href="http://vimeo.com/l:embed_312041"&gt;Vimeo&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Part 9c - finishing the level editor, except for a bug.&lt;br /&gt;&lt;object type="application/x-shockwave-flash" width="480" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=312042&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF"&gt; &lt;param name="quality" value="best" /&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="scale" value="showAll" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=312042&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/312042/l:embed_312042"&gt;Untitled&lt;/a&gt; from &lt;a href="http://vimeo.com/user258065/l:embed_312042"&gt;frosty&lt;/a&gt; on &lt;a href="http://vimeo.com/l:embed_312042"&gt;Vimeo&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Part 10 - fixing the bug&lt;br /&gt;&lt;object type="application/x-shockwave-flash" width="480" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=312046&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF"&gt; &lt;param name="quality" value="best" /&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="scale" value="showAll" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=312046&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/312046/l:embed_312046"&gt;Lets write a game in flash - Part 10&lt;/a&gt; from &lt;a href="http://vimeo.com/user258065/l:embed_312046"&gt;frosty&lt;/a&gt; on &lt;a href="http://vimeo.com/l:embed_312046"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-3582040411866063344?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/3582040411866063344/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=3582040411866063344' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/3582040411866063344'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/3582040411866063344'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2007/09/lets-write-game-in-flash-cs-3-parts-9.html' title='Lets write a game in Flash CS 3 - Parts 9 and 10 - Writing the level editor'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-1124918487437038167</id><published>2007-09-16T02:28:00.001-07:00</published><updated>2007-09-17T13:21:13.596-07:00</updated><title type='text'>Lets write a game in Flash CS 3 - Part 8 - adding levels</title><content type='html'>In this part, I add several distinct levels.&lt;br /&gt;&lt;br /&gt;&lt;embed src="http://www.guba.com/f/root.swf?video_url=http://free.guba.com/uploaditem/3000088227/flash.flv&amp;isEmbeddedPlayer=true" quality="high" bgcolor="#FFFFFF" menu="true" wmode="transparent" width="375px" height="360px" name="root" id="root" align="middle" allowScriptAccess="always" allowFullScreen="true" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"&gt;&lt;/embed&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-1124918487437038167?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/1124918487437038167/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=1124918487437038167' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/1124918487437038167'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/1124918487437038167'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2007/09/lets-write-game-in-flash-cs-3-part-8_16.html' title='Lets write a game in Flash CS 3 - Part 8 - adding levels'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-758179960032721136</id><published>2007-09-15T17:12:00.007-07:00</published><updated>2007-09-15T18:46:06.108-07:00</updated><title type='text'>Lets write a game in Flash CS 3 - Part 7 - handling obstacle penetration</title><content type='html'>In this part, I fix an issue with obstacles that occurs when the puck gets inside of one. Now the puck moves away from an object's center if it is colliding.&lt;br /&gt;&lt;br /&gt;&lt;object type="application/x-shockwave-flash" width="480" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=308475&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF"&gt; &lt;param name="quality" value="best" /&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="scale" value="showAll" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=308475&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/308475/l:embed_308475"&gt;Lets write a game in Flash - Part 7&lt;/a&gt; from &lt;a href="http://vimeo.com/user258065/l:embed_308475"&gt;frosty&lt;/a&gt; on &lt;a href="http://vimeo.com/l:embed_308475"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-758179960032721136?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/758179960032721136/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=758179960032721136' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/758179960032721136'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/758179960032721136'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2007/09/lets-write-game-in-flash-cs-3-part-7.html' title='Lets write a game in Flash CS 3 - Part 7 - handling obstacle penetration'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-7085687415327968513</id><published>2007-09-15T17:12:00.005-07:00</published><updated>2007-09-15T18:45:38.884-07:00</updated><title type='text'>Lets write a game in Flash CS 3 - Part 6 - adding obstacles</title><content type='html'>In this part, I add obstacles for the puck to collide with. To make the puck bounce, its velocity is reflected.&lt;br /&gt;&lt;br /&gt;&lt;object type="application/x-shockwave-flash" width="480" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=308467&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF"&gt; &lt;param name="quality" value="best" /&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="scale" value="showAll" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=308467&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/308467/l:embed_308467"&gt;Untitled&lt;/a&gt; from &lt;a href="http://vimeo.com/user258065/l:embed_308467"&gt;frosty&lt;/a&gt; on &lt;a href="http://vimeo.com/l:embed_308467"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-7085687415327968513?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/7085687415327968513/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=7085687415327968513' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/7085687415327968513'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/7085687415327968513'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2007/09/lets-write-game-in-flash-cs-3-part-6.html' title='Lets write a game in Flash CS 3 - Part 6 - adding obstacles'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-2276010469676974541</id><published>2007-09-15T17:12:00.003-07:00</published><updated>2007-09-15T18:45:23.285-07:00</updated><title type='text'>Lets write a game in Flash CS 3 - Part 5 - fix for that flicker glitch</title><content type='html'>In this part, I fix a glitch where charges continued dragging after reaching the goal.&lt;br /&gt;&lt;br /&gt;&lt;object type="application/x-shockwave-flash" width="480" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=308466&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF"&gt; &lt;param name="quality" value="best" /&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="scale" value="showAll" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=308466&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/308466/l:embed_308466"&gt;Lets write a game in flash - part 5&lt;/a&gt; from &lt;a href="http://vimeo.com/user258065/l:embed_308466"&gt;frosty&lt;/a&gt; on &lt;a href="http://vimeo.com/l:embed_308466"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-2276010469676974541?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/2276010469676974541/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=2276010469676974541' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/2276010469676974541'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/2276010469676974541'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2007/09/lets-write-game-in-flash-cs-3-part-5.html' title='Lets write a game in Flash CS 3 - Part 5 - fix for that flicker glitch'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-445611162708680720</id><published>2007-09-15T17:12:00.001-07:00</published><updated>2007-09-15T18:44:32.114-07:00</updated><title type='text'>Lets write a game in Flash CS 3 - Part 4 - adding the goal</title><content type='html'>In this part, I make it so that if the puck goes off the screen, or reaches a goal, it resets the level.&lt;br /&gt;&lt;br /&gt;&lt;object type="application/x-shockwave-flash" width="480" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=308433&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF"&gt; &lt;param name="quality" value="best" /&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="scale" value="showAll" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=308433&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/308433/l:embed_308433"&gt;Untitled&lt;/a&gt; from &lt;a href="http://vimeo.com/user258065/l:embed_308433"&gt;frosty&lt;/a&gt; on &lt;a href="http://vimeo.com/l:embed_308433"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-445611162708680720?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/445611162708680720/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=445611162708680720' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/445611162708680720'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/445611162708680720'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2007/09/lets-write-game-in-flash-cs-3-part-4.html' title='Lets write a game in Flash CS 3 - Part 4 - adding the goal'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-1568314151738154072</id><published>2007-09-15T17:09:00.000-07:00</published><updated>2007-09-15T18:44:14.482-07:00</updated><title type='text'>Lets write a game in Flash CS 3  - Part 3 - making the magnets draggable</title><content type='html'>In part 3 of the development of Magnet Golf, I make the magnets draggable.&lt;br /&gt;&lt;br /&gt;&lt;object type="application/x-shockwave-flash" width="480" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=308409&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF"&gt; &lt;param name="quality" value="best" /&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="scale" value="showAll" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=308409&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/308409/l:embed_308409"&gt;Lets write a game in Flash CS 3 - Part 3&lt;/a&gt; from &lt;a href="http://vimeo.com/user258065/l:embed_308409"&gt;frosty&lt;/a&gt; on &lt;a href="http://vimeo.com/l:embed_308409"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-1568314151738154072?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/1568314151738154072/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=1568314151738154072' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/1568314151738154072'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/1568314151738154072'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2007/09/lets-write-game-in-flash-cs-3-part-3.html' title='Lets write a game in Flash CS 3  - Part 3 - making the magnets draggable'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-7454280386271552992</id><published>2007-09-15T17:06:00.000-07:00</published><updated>2007-09-15T18:43:44.493-07:00</updated><title type='text'>Lets write a game in Flash CS 3 - Part 2 - adding magnets</title><content type='html'>Here's part 2 of the development of Magnet Golf. In this episode, I add the magnets.&lt;br /&gt;&lt;br /&gt;&lt;object type="application/x-shockwave-flash" width="480" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=308398&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF"&gt; &lt;param name="quality" value="best" /&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="scale" value="showAll" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=308398&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/308398/l:embed_308398"&gt;Lets write a game in Flash CS 3 - Part 2&lt;/a&gt; from &lt;a href="http://vimeo.com/user258065/l:embed_308398"&gt;frosty&lt;/a&gt; on &lt;a href="http://vimeo.com/l:embed_308398"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-7454280386271552992?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/7454280386271552992/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=7454280386271552992' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/7454280386271552992'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/7454280386271552992'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2007/09/lets-write-game-in-flash-cs-3-part-2.html' title='Lets write a game in Flash CS 3 - Part 2 - adding magnets'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3665027297034379445.post-1780577440585016694</id><published>2007-09-15T17:01:00.000-07:00</published><updated>2007-09-15T18:43:27.958-07:00</updated><title type='text'>Lets write a game in Flash CS 3 - Part 1 - getting started</title><content type='html'>This is the first installment in a series of screencasts in which I develop the game Magnet Golf using Flash CS 3. In this episode, I setup the project and make a puck that drifts from left to right.&lt;br /&gt;&lt;br /&gt;&lt;object type="application/x-shockwave-flash" width="480" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=308391&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF"&gt; &lt;param name="quality" value="best" /&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="scale" value="showAll" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=308391&amp;amp;server=vimeo.com&amp;amp;fullscreen=1&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=1&amp;amp;color=00ADEF" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/308391/l:embed_308391"&gt;Lets write a game in Flash CS 3 - Part 1&lt;/a&gt; from &lt;a href="http://vimeo.com/user258065/l:embed_308391"&gt;frosty&lt;/a&gt; on &lt;a href="http://vimeo.com/l:embed_308391"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3665027297034379445-1780577440585016694?l=as3gamedev.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://as3gamedev.blogspot.com/feeds/1780577440585016694/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3665027297034379445&amp;postID=1780577440585016694' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/1780577440585016694'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3665027297034379445/posts/default/1780577440585016694'/><link rel='alternate' type='text/html' href='http://as3gamedev.blogspot.com/2007/09/lets-write-game-in-flash-cs-3-part-1.html' title='Lets write a game in Flash CS 3 - Part 1 - getting started'/><author><name>fbriggs</name><uri>http://www.blogger.com/profile/05509886543907218329</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>5</thr:total></entry></feed>
